Simple Playable · Pipeline Models

Which model each step of the flow uses — defaults per kind, overridable per step.

Per-kind defaults
image
video
matte
audio
1
1
Stage 1
GDD
Stage 1 · GDD
agent_gdd · edit in Configs
2
2
Stage 2
Interview
Stage 2 · Interview
agent_interview · edit in Configs
3
3
Stage 3 · Mock
Mock image
imageinheriting
Per-category params· validated against the primary model

Base applies to every item. A named category overlays Base for matching items. Other applies only to items that match no category above.

4
4
Stage 4 · Animatic
Animatic video
videoinheriting
Per-category params· validated against the primary model

Base applies to every item. A named category overlays Base for matching items. Other applies only to items that match no category above.

5
5
Stage 5 · Asset Contract
Derive + fulfillment
imageinheriting
Per-category params· validated against the primary model

Base applies to every item. A named category overlays Base for matching items. Other applies only to items that match no category above.

videoinheriting
Per-category params· validated against the primary model

Base applies to every item. A named category overlays Base for matching items. Other applies only to items that match no category above.

matteinheriting
Per-category params· validated against the primary model

Base applies to every item. A named category overlays Base for matching items. Other applies only to items that match no category above.

image bg-rmlocked
— floor —
Not exposed yet — visibility only
audioinheriting
Per-category params· validated against the primary model

Base applies to every item. A named category overlays Base for matching items. Other applies only to items that match no category above.

6
6
Stage 6
Build
Stage 6 · Build
agent_supervisor · edit in Configs
7
7
Stage 7 · Hook
Hook image + video
imageHook imageinheriting
Per-category params· validated against the primary model

Base applies to every item. A named category overlays Base for matching items. Other applies only to items that match no category above.

videoHook videoinheriting
Per-category params· validated against the primary model

Base applies to every item. A named category overlays Base for matching items. Other applies only to items that match no category above.

donecurrentupcomingdefaultinherits per-kindoverridestep-specificlockedforced / not exposedLLM model (active state · read-only · edit in Configs)

Cost Analytics

Spend by stage and model across completed pipeline runs.

Window:

Total cost

$0.00

Flow runs

0

Avg cost / Playable

$0.00

Avg cost + extra / Playable

$0.00

Avg extra / Playable

$0.00

Cost by stage (avg / run)

Daily cost trend

Daily avg cost per Playable

Approximate — Flow is per-day actual; Extra is shown as the window average per playable (flat) and Total = Flow + that average, until the backend per-day split deploys.

Daily cost by stage

Approximate — per-day composition estimated from the window's stage mix until the backend per-day breakdown deploys.

Cost by model

StageModelEventsTotal costAvg costUsed
No model data for this window